# Resources

* **Windows Mixed Reality Docs:** [aka.ms/MixedRealityDocs](https://aka.ms/MixedRealityDocs)

![Windows Mixed Reality Documantation.](/files/-M2_J3266Kqep1bF1Wyx)

* **Mixed Reality Curriculum Youtube Playlist:**[ aka.ms/MixedRealityCurriculumVideos](https://aka.ms/MixedRealityCurriculumVideos)

![Curriculum Youtube Playlist.](/files/-M2_Us3w-XmNvx8JBv_Q)

* **Mixed Reality Resources Repository:** [aka.ms/MixedRealityResourcesRepository](https://aka.ms/MixedRealityResourcesRepository)

![](/files/-M2_V_R3umu6bPV1FnlN)

* **HoloLens Seed Project Repository:** [aka.ms/HoloLensSeedProject](https://aka.ms/HoloLensSeedProject)

![HoloLens Seed Project Repository.](/files/-M2_JSwpKuCN2lSTKXX-)

* **Code Samples**: [aka.ms/MixedRealityUnitySamples](https://aka.ms/MixedRealityUnitySamples)

![Code Sample Repository.](/files/-M2_JWsO5p3raqt-JdAq)

* **Mixed Reality Development Tools to install:** <https://aka.ms/HoloLensToolInstalls>

![Tools to install link.](/files/-M2_J_QrbsXNEqMrCCRe)

* **Elliminate Texture Confusion: Bump, Normal and Displacement Maps:** [**https://www.pluralsight.com/blog/film-games/bump-normal-and-displacement-maps**](https://www.pluralsight.com/blog/film-games/bump-normal-and-displacement-maps)
* **Normal vs. Displacement Mapping & Why Games Use Normals:** [**https://cgcookie.com/articles/normal-vs-displacement-mapping-why-games-use-normals**](https://cgcookie.com/articles/normal-vs-displacement-mapping-why-games-use-normals)
* **Live editing WebGL shaders with Firefox Developer Tools:** [**https://hacks.mozilla.org/2013/11/live-editing-webgl-shaders-with-firefox-developer-tools/**](https://hacks.mozilla.org/2013/11/live-editing-webgl-shaders-with-firefox-developer-tools/)
* **WebXR Emulator:**[**https://chrome.google.com/webstore/detail/webxr-api-emulator/mjddjgeghkdijejnciaefnkjmkafnnje?hl=en**](https://chrome.google.com/webstore/detail/webxr-api-emulator/mjddjgeghkdijejnciaefnkjmkafnnje?hl=en)

![WebXR Emulator Extention.](/files/-M3iNu5LO61W464JybO7)


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