# What is near and far clipping planes of a camera?

Near and far clipping defines the render able area of a scene. Anything before near clipping and after far clipping won't be rendered by your camera, and won't be visible.

Visible area is called **frustum**.

![Near and far clipping planes of a camera](https://1227696974-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-LoMjAI1irMPA8c0ezFQ%2Fuploads%2Fgit-blob-79b70ad186557fc6b07718c24b37d45d5685e14f%2F1920px-ViewFrustum.svg.png?alt=media)
