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Augmented Reality(AR) is defined as a technology that superimposes a computer-generated image on a user's view of the real world, thus providing a composite view. Augmented Reality experiences are not limited to visual addition to our world. You can create augmented experiences that are only audio addition to your physical world or both audio and visual.
Augmented Reality experiences are also not limited to headsets like HoloLens. Today, millions of mobile devices have depth-sensing capabilities to augment your real world with digital information.
Virtual Reality(VR) is when you are absolutely immersed in a Virtual World by wearing a headset. In Virtual Reality you lose connection to the real world visually. Virtual Reality applications are great for training and for simulations where users would benefit from total immersion to replicate the real life situation. Some examples include training for firefighters, emergency room healthcare providers and flight simulations.
Mixed reality is the merging of real and virtual worlds to produce new environments and visualizations, where physical and digital objects co-exist and interact in real time.
We think of Mixed reality as a spectrum from the physical world to an augmented world to fully immersive virtual world and all the possibilities in between.
Medical
Museums and Libraries
The first revolution in computing happened with the creation of mainframe computers: computers that, at times, occupied a whole room. Mainframes were used by large organizations such as NASA for critical applications that process data.
The second wave of computing is defined by the Personal Computers(PC) becoming widely available.
We believe third wave of computing is going to include many devices to manage data and include IoT sensors and Mixed Reality devices.
We have more data than ever before. To be able to process the data and make informed decisions, we need to have access to the data in the right time and right place. Mixed Reality is able to bring that data into our context, real world.
Design & Prototyping: Enables real-time collaborative iteration of 3D physical and virtual models across cross-functional teams and stakeholders.
Training & Development: Provides instructors with better tools to facilitate teaching/coaching sessions. It offers trainees an enhanced and engaging learning experiences through 3D visualizations and interactivity.
Geospatial Planning: Enables the assessment and planning of indoor and outdoor environments (i.e. future construction sites, new store locations, interior designs) and removing the need for manual execution.
Sales Assistance: Improves the effectiveness of individuals in sales-oriented roles by providing tools such as 3D catalogs and virtual product experiences that increase customer engagement and strengthen buyer confidence.
Field Service: Improves the first-visit resolution and customer satisfaction of customer support issues. It is typically used for complex products that would otherwise require a field visit. It can serve as a platform for targeted up-sell opportunities, as well.
Productivity & Collaboration: Transform the space around you into a shared augmented workplace. Remote users can collaborate, search, brainstorm and share content as if they were in the same room
In this lesson, you will learn about the basic concepts of Mixed Reality and explore the applications of Mixed Reality in different industries.
Read through the questions below. If you feel comfortable with the answer, feel free to skip to project section or next chapters.
Mixed Reality Toolkit (MRTK) provides a set of components and features to accelerate cross-platform Mixed Reality application development in Unity. MRTK includes:
UI and interaction building blocks.
Tools.
Example Scenes.
You can learn more about the components at: .