How to add pins using the MapPinLayer?
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This approach is better suited for large data sets where clustering may be required:
Add a MapPinLayer
component to the MapRenderer's GameObject. If clustering is enabled, check this setting on the layer and attach a prefab that has a ClusterMapPin component.
In a script, get a reference to the MapPinLayer
and add MapPin
instances to the the layer's MapPins
collection.