> For the complete documentation index, see [llms.txt](https://www.xrdev.app/mixed-reality-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://www.xrdev.app/mixed-reality-docs/webxr-lessons/babylon.js/project/what-is-an-hemispheric-light.md).

# What is an Hemispheric Light?

A **hemispheric light** is an easy way to simulate an ambient environment light. In our case, we are doing the bare minimum, just giving a name to the light and set it's location.

Setting y location to 1 while our main object is in the center (0,0,0) location will move the light above the object. &#x20;


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